News - Crysis Warhead : Zweiter Patch in Arbeit
- PC
- PS3
- X360
Nachdem sich der erste Patch für den Hochglanz-Shooter vermehrt um den Einzelspielerpart kümmerte, soll sich das zweite Pflaster um den Multiplayer von Crysis Warhead kümmern. Schon in absehbarer Zeit will die Frankfurter Schmiede Crytek den Download auf die Server knallen, wobei sie sich noch um einen konkreten Release-Termin drückt.
Mit dem Update wird überwiegend am passenden Balacing geschraubt. Unter anderem wird der Rückstoß-Bug bei Sniper Scope der Vergangenheit angehören, aber auch Serverabstürze aus der Welt geschafft werden. Die kompletten Änderungen sehen so aus:
Fixes
- Several client and server crashes
- Several memory leaks
- "\" in level names in levelrotation.xml will now work
- Incorrect weapon recoil after zooming
- Claymore mines sometimes did not detect enemy players
- Potential exploits using client cvars
- Players not able to skip intro movies
- Reloading and shooting with the AY-69 will not cause a second reload animation anymore
- Saving of Favourite Servers and Last Played Server list
Improvements
- Reduced prices of AY and SMG
- Increased price of Shotgun
- Reduced price of the PS-Radar Kit
- Adjusted weapon recoil by any SMG and Assault Rifle type weapons.
- Reduced Kill radius of any Explosive Weapons
- Adjusted splash radius of any Explosive Weapons
- Reduced rate of fire of the Grenade Launcher
- Adjusted C4 vehicle damage
- Increased LAW rocket Speed
- Increased AAA Rocket speed
- Increased AAA Rocket turn speed
- Adjusted AAA Gun damage
- Reduced splash damage of VTOL rockets against infantry
- Increased damage of Helicopter rockets
- Increased SOCOM damage
- Increased AY69 damage
- Adjusted Stand to Prone modifier for weapons
- Adjusted Stand to crouch modifier for weapons
Updates
- Added shortcut keys for Nanosuit modes
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