News - Evolve : Patch 1.3 veröffentlicht
- PC
- PS4
- One
Turtle Rock Studios haben einen neuen Patch für den Multiplayer-Titel Evolve veröffentlicht. Dieser nimmt einige kleine Balancing-Änderungen vor. Insbesondere das Monster Geist wurde in vielerlei Punkten abgeschwächt. Auch Kraken wurde etwas angepasst, um ein faires Zusammenspiel zu erlauben.
Der Patch 1.3 ist bereits für die PC-Version des Spiels erhältlich und soll im Laufe der nächsten Tage auch auf Xbox One und PlayStation 4 landen. Die kompletten Änderungen sehen wie folgt aus:
All Monsters
- Minor maintenance and improvements
- All monsters can see recent damage on their health bar to help make burst damage visible
Kraken
- Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation
-Vortex
- Cooldown increased by one second
- Reduced knockback magnitude
-Tranq Darts, Stasis Grenades and Harpoons
- Pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
- Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected
-Aftershock
- Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines
Wraith
- Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic
-Warp
- Speed reduced 25%
-Supernova
- Duration decreased by 50%
-Decoy
- Wraith becomes visible for half a second when shot while cloaked
- Increased cooldown time by 2 seconds
-Warp Blast
- Speed reduced by 40%
- Range no longer levels up
- Radius levels up now
- Max travel distance set to 30 meters for all levels
- Damage increased by 10%
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